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Feature: #0299 - Pause Terminal Updates, or passive sort

AlgorithmX2
Type: Admin
Joined: 12/31/2012
Tracker ID:#0299
Type:Feature
Created:
Message:
In extremely active systems items can change position and move around constantly, some sort of way to prevent this would be nice.
Comment
Deathlymad
Type: Member
Joined: 04/10/2014
Posted:
Comment:
How about a certain update ticker that for example updates every 5 seconds. that could be configurable and could have a cable pulse and other cool graphical effects :3
Comment
AlgorithmX2
Type: Admin
Joined: 12/31/2012
Posted:
Comment:
I doubt this feature would have any change to the external network.
Comment
JadenWong
Type: Member
Joined: 04/02/2013
Posted:
Comment:
know this issue also. What about show the icon in the terminal with a zero item counter? (in AE1 my workaround to this was to create a fake crafting pattern for the items, so there was always the icon in the terminal and only the counter wet up or down)
Comment
AlgorithmX2
Type: Admin
Joined: 12/31/2012
Posted:
Comment:
Also see, http://ae2.ae-mod.info/Features/0833/ for other ideas.
Comment
APasz
Type: Member
Joined: 07/31/2014
Posted:
Comment:
Yes Please!
Comment
Tallinu
Type: Member
Joined: 07/08/2014
Posted:
Comment:
What about only sorting the list when first opening the terminal or when the search string is altered (and perhaps when a 'refresh' button is clicked as well)? If additional items appear, they should do so at the end of the list. If an item appears and then is removed by the system or a player (export bus, etc) the terminal (or storage system?) could remember that it was present and display it with a zero count for a while, preferably persisting across sorting changes (due to refreshes or search string changes). That would prevent repeated shift-clicks from starting to fill your inventory with a different type of item, since you'd still be clicking on the same item with a zero count. Additionally, to help with displaying new items entering the system, if the last row of items shown in a terminal is full (no blank slots), the terminal should be able to scroll down one additional line to show an empty row. When new items appear at the end of the list they would then already be visible on that row instead of requiring the player to wait for them to appear before being able to scroll down to see the newly added items.
Comment
Tallinu
Type: Member
Joined: 07/08/2014
Posted:
Comment:
Actually, instead of a refresh button, a sort of 'padlock' that enables or disables automatic re-sorting might work better. "Lock sorting order" perhaps. It could appear as a new button on the left, or next to the search string entry box.
Comment
1234tv
Type: Member
Joined: 05/10/2014
Posted:
Comment:
A special view cell could lock the items in place and ad another button wich allows to refresh the terminal.
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