Change Log

Version rv10.n - Released Monday, May 20th 2013 7.49PM -05:00

  1. Fixed a few rare crashes.
  2. Fixed bug where Items that failed to get deployed from a Export bus would not properly be re-added to storage.
  3. Fixed a crash caused by lag.
  4. Fixed Crash with NEI, and fixed issue with shift+clicking the question mark.
  5. Fix for null items in IO Port.
  6. Removed a logging call.
  7. cache tooltips to prevent random changes, and just save the effort...
  8. Forge Tool stuff...
  9. quartz ore should now drop fortune based crystals for non world based breaking.
  10. TE Pulverizer now gives a dust and a crystal.
  11. Fixed weird NEI Crashes.
  12. Fixed bug with items and custom damage values.
  13. Added Mechanism API for dusts.
  14. Quartz should now not appear registered multiple times
  15. Removed Bogus Texture.
  16. Fixed Power Conversion Bug.
  17. Added Crash prevention in TESRs
  18. Added new methods to IStorageCell API
  19. Fixed a bug when crafting MPS Armor.
  20. Improved Storage Bus Caching to match rv10's infrastructure.
  21. More Robust Automated ID Generation Code.
  22. Fixed a bug where an item conflict would result in a "Not Marked" crash.
  23. AE will now Crash if another mod uses an AE item Slot.

Version rv10.m - Released Tuesday, May 7th 2013 8.28PM -05:00

  1. Fixed more ISided insanity ( mechanism inventory + Import Bus Fix )
  2. Fixed Strange Terminal Behavior with crafting and extraction.
  3. Fuzzy Bus Fix for encoded pattens ( ignore NBT! ).
  4. Changed API For IStorageCell
  5. Fixed crash with MAC and Syncronization ( and the sync too hopefully )
  6. Fixed a bug where "Stored Items: 1" would appear on damaged items in inventory, not ME Slot
  7. Fixed a Render Glitch for StorageMonitors.
  8. Fixed a crash when downgrading ( from rv11 )
  9. Shrunk Storage bus by a fraction, so it won't cause strange visual artifacts on facades.
  10. Fixed bug with One Way Network Connections ( storage bus + interface )

Version rv10.l - Released Sunday, May 5th 2013 2.29AM -05:00

  1. Added Better NEI Support ( Shift + ? ) for Crafting Terminal.
  2. Fixed Bug with Fuzzy Export Bus
  3. Fixed some issues with REALLY slow crafting..
  4. Added Special Comparison Registry
  5. Facades are now solid.
  6. Adjusted handlers to use new SpecialComp Registry and have more specific handling in general.
  7. Added Special Handler For Forestry Genetics ( Bees / Trees )
  8. Fixed issue with ISided ( Now stay fixed! )
  9. Added Basic Rednet Compatibility. ( correct connections with cables )
  10. Fixed Crafting Monitor Job Canceling.
  11. Better Mystcraft book removal solution.
  12. Removed NEI Crash.
  13. Fixed Crash in rare case where ISided Blocks return null. ( probably )

Version rv10.k - Released Friday, May 3rd 2013 3.28AM -05:00

  1. Fixed a crash caused by EventBus
  2. Fixed crash when using terminal on server.
  3. Fixed Mystcraft Books ( REDUX! )
  4. Added Compressor Recipes for IC2 for Quartz Dusts.

Version rv10.j - Released Friday, May 3rd 2013 12.20AM -05:00

  1. Fixed an issue with possible NBT Corruption in AE Blocks during chunk unloading
  2. Updated IC2 API.
  3. Fixed crash when Using UE Energy.
  4. Added full support for BetterStorage Storage Crates.
  5. Fixed rendering issue with covered cable, and connections.
  6. Crafting Monitor now correctly shows crafting status.
  7. Fixed an issue with Mystcraft books now being extractable.
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Certus Quartz Ore
Unmined certus quartz
Certus Quartz Crystal
Quartz crystal with qualtiies that allow it to store energy.
Certus Quartz Dust
Ground Certus Quartz Crystal
Quartz Grind Stone
Block which when used with a crank, can grind many ores and crystals into dusts.
ME Basic Processor
Crafting ingredient for a large amount of ME Technology.
ME Advanced Processor
Crafting ingredient for a some ME Technology.
Vibration Catalyst
Vibrates the molecules in the targeted block causing it to go though a process similar to smelting.
Entropy Accelerator
Accelerates the ageing and cools of a single block in the world.
ME Wireless Access Terminal
Wireless access terminal for use with wireless access points.
Matter Cannon
A small hand held device which is capable of shooting small nuggets of matter
Quantum Field Ring
Outer blocks of a quantum network bridge, take power and propagate network signal to and from the bridge
Quantum Entangled Singularity
A pair of items which are used to establish a connection between network bridges.
ME Pattern Provider
A part of the MAC multi-block that stored encoded patterns.
ME Crafting CPU
Crafting CPU for use in the MAC Multiblock
ME Heat Vent
Forms the outside walls of the MAC Multiblock
ME Assembler Containment Wall
Containment wall which forms the outside frame of the MAC Multiblock
ME Controller
The controller is the heart of any ME Network, it also accepts power for the network.
ME Drive
Drive which can store up to 10 Storage Cells, and provides their inventory to the network
ME Chest
A simple single storage cell machine which gives direct access to the contents of a single cell, and provides the cells inventory to the network.
ME Access Terminal
Gives full access to the entire content of an ME Network
ME Crafting Terminal
Terminal which also functions as a Crafting table.
ME Crafting Monitor
Displays information about active crafting jobs, and lets you cancel jobs.
ME Cable
Uncolored cable that can connect ME Devices.
ME Import Bus
Imports items into the network, by removing them from the connected inventories
ME Export Bus
Exprots items out of the network, by placing them into connected inventories
ME Level Emitter
Outputs redstone signals depending on the number of a configured item in the network.
ME Storage Bus
Includes an external inventory such as a chest, into the networks storage.
ME Interface
Acts like a small inventory that can import and export to the network, also used in the crafting process.
ME IO Port
Can load and unload storage cells into and out of the network connected.
ME Wireless Access Point
Provides a range of wireless access at the point where the item is placed.
ME Dark Cable
Toggleable cable which can be used to segment your network into diffrent segments to alter functionality or reduce power drain.
ME Storage Monitor
Can be configured to display the number of a specific item that are stored in the network; can also be upgraded to insert / remove that item.
ME Power Relay
Block which accepts power and relays it to attached networks
ME Transition Plane
Surface which converts anything that touches it into energy form
P2P Tunnel
Point 2 Point Tunnel which can be configured to route items/power/liquids from one point to another in a network.
Spatial Pylon
A Marker used to mark a region of space for capture or deploy ment
ME Spatial IO Port
An IO Port used to capture / deploy regions of space defined by pylons.
ME Pattern Encoder
Used to convert blank patterns, into encoded patterns.
ME Partition Editor
Configure Storage cells to hold diffrent types of items and change how your system stores items.
ME Condenser
Condenses items and blocks into raw energy which can be dispersed or converted into a few select items
ME Bus Memory Card
Memory card that can be used to store, and transfer settings